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Introduction to Desktop Tower Defense

Paul Preece released this game in March 2007. It brings a fresh twist to tower defense. You place defenses on empty ground instead of set corridors. Creeps try to slip through gaps. Each tower packs a unique punch. You boost their firepower with upgrades.

A steady stream of enemy creeps starts at one side. They try to reach the other. You earn points by holding them off. You then spend those points to add new towers or improve current ones. You decide when to add more defences and when to focus on upgrades. Free placement makes every match feel unique.

That open layout drew a large following. Well-known gaming sites praised it. Millions have jumped in and tried to beat their best. An updated edition added new defenses and extra challenges. Its success sparked the founding of Casual Collective. The game’s impact still echoes in easygoing strategy titles.