
The Helicopter Escape Does Not Last Long
Earn to Die 2012 continues after the events of the original game. The survivor escapes in a helicopter, but the journey does not go as planned. The helicopter comes down, leaving him stranded among zombies once again.
A new destination gives him another reason to keep moving. This time the trip covers several sections of dangerous wasteland.
Earn to Die 2012 follows the same basic driving idea as the first game, but it adds more detail to the vehicles and tracks.
Press the Up Arrow to accelerate. Use the Left and Right Arrow keys to control the angle of the vehicle. Press Control or X to activate the boost once you have one.
Three Vehicles for Three Tough Routes
You begin with a basic car and slowly improve it. Reaching farther into the journey eventually unlocks stronger vehicles.
The Flash game includes three vehicles. The later choices include a tough off-road vehicle and a school bus. Each one gives you a fresh set of parts to improve.
The game also contains three main tracks. Desert roads, rough hills, zombies, boxes, and other obstacles eat away at your speed.
You earn money after a run. The amount gives you a chance to improve the vehicle before trying the route again.
Spend Money Where It Helps
Several upgrades can change how far you travel. More fuel keeps the engine running longer. A stronger engine improves acceleration. Transmission upgrades help with speed. Better wheels improve grip.
The boost provides extra force for hills and difficult areas. A mounted weapon deals with zombies ahead. The zombie kit helps the vehicle smash through enemies with less trouble.
Upgrades also change the look and ability of the vehicle. A weak machine slowly becomes something much better suited to crossing the infected wasteland.
Earn to Die 2012 rewards steady progress rather than one perfect run. Reaching a new distance gives you more money. That money buys another improvement. The next trip then carries you a little farther.
Good vehicle balance matters too. A bad landing can waste speed and fuel. Keeping the wheels pointed toward the ground helps the car continue moving after large jumps.
The goal remains clear from beginning to end. Improve each vehicle enough to cross its section and continue the survivor’s journey toward evacuation.
