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Other versions of this game:  Trapped 2

Get to Know About Trapped

The player moves a spinning circle through a field of spikes. Threats line every wall. Arrow keys guide movement. A countdown measures survival. Time runs out. The circle grows in size. That larger shape leaves less room. New runs feel tougher.

The design stays simple. Clean lines avoid drawing attention away. A single circle spins against empty space. Spike shapes appear without warning. Rhythmic tones heighten tension. Every sound drives focus.

The challenge tests steady hands under pressure. Sharp reflexes and calm nerves become essential. Progress feels earned after each run. Every attempt teaches better control. Focus becomes the only way forward.